top of page

Narrative Editor Tool

Graph-based Unity Narrative Editor tool created for Eclectic Synthesis.

Graph-based Conversation Editor

Graph-based dialogue editor for Unity that uses nodes to describe in-game conversations.

Bonsai

Procedural tree generation system created using C++, ImGui & SFML.

World Of Flim-Flam Craft Editor Tool

MFC/DirectX/SQLite-based standalone editor tool for content creation.

Eyes Closed

3D-Dungeon crawler developed in GameMaker: Studio 1.4 for the "LOWREZGAMEJAM2019".

Gernster Wave Shader (DX11)

Developed using DirectX11 with the purpose of showcasing multiple shader techniques.

Home Office Frenzy

Third-person, office-wrecking simulator created within 2 days for the "Game Makers Tool Kit" Game Jam.

PSX-Styled 3D Project

On-going Unity 3D project using the HPSX Render Pipeline.

bottom of page