✉ j.glendin2000@gmail.com
Narrative Editor Tool
Graph-based Unity Narrative Editor tool created for Eclectic Synthesis.
Graph-based Conversation Editor
Graph-based dialogue editor for Unity that uses nodes to describe in-game conversations.
Bonsai
Procedural tree generation system created using C++, ImGui & SFML.
World Of Flim-Flam Craft Editor Tool
MFC/DirectX/SQLite-based standalone editor tool for content creation.
Eyes Closed
3D-Dungeon crawler developed in GameMaker: Studio 1.4 for the "LOWREZGAMEJAM2019".
Gernster Wave Shader (DX11)
Developed using DirectX11 with the purpose of showcasing multiple shader techniques.
Home Office Frenzy
Third-person, office-wrecking simulator created within 2 days for the "Game Makers Tool Kit" Game Jam.
PSX-Styled 3D Project
On-going Unity 3D project using the HPSX Render Pipeline.